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This
interview is published in the Jan./Feb. 2002 issue of
SCREENTALK magazine.
David Arata
Spy Games
Writer Who Never Shut Up
By Rita Cook
David Arata is friendly, enthusiastic
and with his latest script, Spy Game, he is a name that Hollywood is
going to know for years to come. Aratas current film Spy Game is
about two men, Nathan Muir (Robert Redford) and Tom Bishop (Brad Pitt), who
have traveled the world facing danger. The movie is set years later when Muir
is on the verge of retirement and Bishop has gone rogue. Muir hears Bishop is
to die in 24 hours for espionage and he realizes he must save him.
Aratas choices are unique,
both in his approach to life and to his writing. The feeling that he is a writer
on his own terms is what stands out about him. Surely a person who makes his
own rules, after talking to him, there is a feeling that he is strong, but gentle;
certain of his path, but ready to venture down new paths as well. He most recently
began working on a project with Sean Connery and he said it was "really
cool" when Connery read a few of his scenes and said, "Thats
pretty good."
Tell me about Spy Game
and how you ended up working on it.
That seems like a long time ago,
but that is the latest one being made.
Yeah, you are probably onto
three or four other things since then, huh?
Actually two, but it just seems
like they take forever. Lets see, I got a call about Spy Game
it was a rewrite, and I didnt want to do any rewrites. I went
in and read the script. There was something about the potential for this character
and I liked the ending. So, I went in and met the producersMark Abraham
and Doug Wick, and Michael Nozik (head of Redfords production company),
and a group of other people who were there in the room and I said, "This
is how I see the story."
Sometimes, I think people approach
projects that are in the works and say, "What do you want to do?"
And I find that never works out. The best thing to do is say, "Okay, if
this was my project what would I do?" Then, you go in and tell them exactly
what you would do, and it either clicks or it doesnt click. In my case,
it did click and so here I am. Ironically, it was a job I wasnt
going to take, because, it was not a project I wanted, and I was thinking this
was the time to make my movie, which was not a very expensive
piece, it was a low-budget piece and I really wanted to be working on that.
I took the job [rewriting Spy
Game]. I wrote four drafts. The fourth draft we sent in to Redford. Then,
we waited. I knew the agents loved it
I knew it was really good and they
were going to be fools if they didnt want to go for it. So, I bought
a bottle of champagne and then got the call from Doug Wick, which confirmed
that both Brad Pitt and Robert Redford had committed that night. So then, Tony
Scott came on pretty soon after that.
How do you feel about rewrites?
I think its a lot of work any way you are going to write. I think the good thing about a rewrite
is that there is already interest in the project and you are not alone. That
is a good reason that you might want to do a rewrite.
It pays too.
Again, I like doing spec scripts,
but there is that other thing where you just have an idea and you go
and pitch your idea and they pay you to write it. Actually, Brokedown Palace,
although the movie didnt do much business, the original script had a
lot of buzz. It was one of those scripts that was kept under close wraps,
but everyone had their Xerox machines running. Shortly after I wrote that project
they greenlighted the first draft which was a very strange thing to do, because
that never happens. I think they had many little groups of development people
and junior agents who created a lot of buzz by saying, "You have to read
this script." So, suddenly, I had a lot of job offers.
Is that how you got to the point
where you are now?
Yeah, I guess. I always think about
it like, you never know what tomorrow is. Brokedown Palace
that was a real coup. From that project, I must have had 100 jobs pitched to
me. And with 100 jobs, a lot of those jobs youd be crazy to do. Only
an insane person would do that. Brokedown Palace was an interesting process
too because I was on the set. I think the big deal for me was that I learned
the most important thing for a writer is never to shut up. Because I
did, and, I think at a certain point, you are buying into the whole process
I
mean, I do buy into that it is all a collaborative piece and
that eventually you are not going to be the person making the final decisionits
going to be the director or a producer or/and a studio. But, if you quit talking,
you really do everybody a disservice. So I didnt on Spy Game,
which is why I think they brought me into the editing room. Because, all along,
I was saying, "No, we cant do that."
How was the experience? What
about writers being on the set?
If somebody doesnt want
you on the set, you are not going to be there. I mean, no matter what. Being
a screenwriter, the only way you are going to have power is if people want
to give it to you. And how you get that power is being dogged and being right.
So they respect what you have
to say?
Right. I think screenwriting is
a great job. I think it is the hardest job and it is absolutely the most
underrated part of moviemaking. Keep in mind this is coming from a person
who will probably end up being a director, and directors usually don't think
screenwriting is the hardest, most underrated part! Being a screenwriter is
the last place I thought I would end up, really. I was much
more the visual guy, the painter, the cameraman, but this is the hardest
job and its the most challenging. You know Woody Allen said that he could
understand giving up making films, but he could never fathom giving up writing.
Tell me about the craft of writing.
How did you get started?
There are two parts of the craft
that I could talk about. How I started writing my first script was, I imagined
myself as a filmmaker, and I would close my eyes and imagine the entire scene
and write it as if I was watching a moviewhich is probably a silly way.
I think the biggest thing about the craft, is structure. People say that they
think of structure in three acts or whatever, but its not only
that. The truth is, the real film structure is this thing that
you never quite see
the skill of actually being able to put together
a real screenplay is so rare. Ninety nine percent of the films that we see dont
quite work, or, they work in a very ordinary way.
I think a lot of films dont
really deal with characters anymore, and I think that is the most important
thing, to try and figure out how the character and the plot interact. To think
about why this character needs to be in this plot and why this
plot needs to go this way because of this character. For instance,
in Spy Game, if I am doing a rewrite I always come in and read the best
version and say, "What do I like about this?" I always try to hold
on to every single thing that is good. Number one, because I know that the
other writer put a lot of sweat into it, and number two, because it was there and
that is what you should start with. Then, you ask, "What is it?"
Which can usually be answered by asking "What it is not?"
In Spy Game, the original
piece had a flashback structure. But it was more than that. The
story was really the present day and the flashbacks were a listing of
events, and there is no place in the present day story where the main relationship
exists, because the Robert Redford character is never with the Brad
Pitt character in the present day story. You know that the heart of the movie
cant
be there. So then, I envisioned that the flashbacks would be the first
and second acts of the movie. So as soon as you envision that, then you know
the requirements of the first and second act. You have to introduce characters,
and they have to meet creating issues that have to be dealt with, and it just
kind of gave me a path. I am not saying that there wasnt a path, obviously
the characters met in the earlier draft, but it was a completely different approach.
I was always trying to find the best way to take this idea and expose it or
exploit it in a way that hadnt been seen before which would be the most
thrilling, and, at the end of the day, would tell you something about people.
When you said you close your
eyes and actually visualize the scene, how were you able to get everything down
on paper?
You know, I have always typed
not
necessarily in format! In that first part, especially when things are coming
into my head, I know that I will be getting these ideas and they might be
ahead of a different idea, so I am writing almost shorthand as fast as I
can, and then I go back and I rework it.
But, you dont do that
as much anymore,
why?
I dont as much, but I
do think about not being generic. I do think getting extremely specific always
gets you back on track because I write a lot of bad scenes and no one sees
those bad scenes. How I always get focused again is by trying to find that
specific little detail or maybe some visual thing in the room, or some little
thing with the character to make them come alive again.
Is Spy Game a character-driven
or a plot-driven script?
That is kind-of an interesting
question. To me, it is always character-driven. There is a lot of plot,
it is a very complicated, deeply plotted piece. But to me, all of the plot is
just there to expose the issues in these characters.
Which do you prefer writing,
character or plot-driven scripts?
I wouldnt do a piece if it
wasnt character-driven, although China Town is an extremely plot-driven
movie that I find is character-driven. What I would not want to do is a piece
that doesnt deal with humanity. I dont really like glibness.
As far as being a screenwriter,
take a look back at your past and tell me how you think all your experiences
built on one another to get to where you are today.
Definitely when you have a little
bit of success, it makes it much easier. I think there are a number of reasons
why it gets much easier. One, you have more choices, so you can pick better
people to work with. And that means, if you pick better people, generally you
will have more of a voice. Mark and Doug were great to work with. They were
really smart. One time, Doug and I had a meeting and I had handed in the draft
and there were notes and direction but I just knew it was the wrong direction.
And I knew I was outnumbered, but at the end of the day, I signed a contract
and I was going to have to do these notes. So as we were going down the elevator
I said, "You dont want to do this
" and he turned to me
and said, "David, we didnt hire you to do our notesthat is
the last thing we want. We hired the entire you and we want what
you think is important, and if this doesnt work for you, just find
something else that does, and Ill be fine." I dont think that
is rare. I think the thing is that people give up. Tony would say, "I want
those notes in the morning"not that he accepted all my changes but
he opened up the door that if there was something that I disagreed on and I
could always go back to him and say, "I really still think you are making
a mistake. I think this makes a better movie instead."
Obviously, Tony has his ideas
and I have my ideas. His ideas didnt always mesh with mine and which was good.
He was the director and I wasnt. I didnt have the responsibility
of making the movie. I, as a writer, always want a director who has a strong
opinion like that. And again, I think you are doing everybody a disservice
if you are quiet.
Dont you think your
upbeat personality and attitude has something to do with why producers
and directors like you?
I am sure that contributes.
I have a friend who is a phenomenal writer who cant function at all
in Hollywood. Partly because his pieces are not quite commercial and he is
not interested in doing anything else. So I think there is kind-of a window of what
people think are marketable movies, but sometimes that window is open a little
wider, like American Beauty and Being John Malkovich. I thought
it was really cool that movie got made.
I am always willing to turn
down the job. You have to be that way. If you arent, they have you,
and once they have you you cant do your best work. Its about the
work at the end of the day. I mean, I could tell you right now there are a
number of people that are much slicker, but I have to say I am not sure if
it really matters, but it honestly might. It is just not what I am interested
in
What compels you to keep going
in this business?
The business is very unsure.
You never really know
people lose their jobs and arent hirable sometimes.
Take Hitchcockthere were three times in his life when he was afraid he
wasnt going to be able to get arrested [get a job]. So there is that
part of it. But I like this business a lot and I like the people I deal with,
I like and hate writing, I mean I love it, but I make
myself do it and its difficult to start. I am not one of those people that says,
"Gee, I am just dying to write today." I really love having written
and I know that I have to do it.
So you procrastinate a little
bit?
The only thing that keeps me from
procrastinating is fear.
Rita Cook is a SCREENTALK staff
writer. She is a writer/producer with over a decade of diversified experience.
Credits include: Associate Producer on Route 666, Producer on The
Limited and Associate Producer on the film One Hell Of A Day. Other
production credits include Marty & Virginia, Naomis Web,
Two American Idiots, All About The Money, and Norm Crosbys
Celebrity Golf Challenge. She is currently the Vice-President of Cinewomen
and Vice President, Reviews for the Film Advisory Board, and lives in Los Angeles
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